Everybody Knows Girls Don't Game...
Or do they? Girls Don't Game (GDG) is a blog started in Fall 2007 to discuss video games. It's not a news site or an online magazine. It is not filled with girl power. GDG is simply a group of five writers, five females, and most importantly, five gamers offering their views on video gaming's past, present, and future. Click here for more information about GDG or click here to join our new forums!

Suzie Character Control
October 9th, 2008 by Suzie
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

Fl0wA couple of weeks back, Jon and I went to logger-heads over the issue of cutscenes. Of course, a topic like this needs to be returned to - and Jon did exactly that in his return email to me. Since I always need to have the last word, naturally I replied.

Jon,

I think, perhaps, we want video games to do different things. You want video games to tell a story. A cohesive story, that follows the rules of characterization and plot. When we read a book, we don’t expect silent and masked protagonists. When we watch a movie, we don’t expect to influence the dialogue on screen.

Video games are - I believe - currently evolving. They balance two different demands, and many times these two demands are completely opposed to each other. The first demand is that of interactive entertainment. Whether that’s racing a timer whilst organising oddly shaped building blocks to stop them building up to the top of the screen - or pitting your spiky-haired warrior against an array of peculiar monsters.

The second demand is narrative. This is the why, the where, the when. I can build stats for the sake of winning, or I can build stats so that I can be better able to take down the evil psychopath threatening to destroy the world. Either way I’m building stats, but with a story wrapped around it I can at least be motivated, or moved.
Read the rest of this entry »



Suzie Let’s Talk About Sims, Baby: Part II - MySims Kingdom
October 7th, 2008 by Suzie
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

MySims KingdomNote: This is part II of my write-up of EA Sims Bloggers Day. You can read Part I here.

If you’ve played the original MySims, you will know the characters already. Family-friendly, cute voiced, and stylised - the MySims took the super popular Sims franchise and gave it a Nintendo spin.

MySims Kingdom takes the core gameplay from MySims - that of building things - and uses it within an RPG-styled storyline. Unlike the original game, you follow a series of quests, meeting up with many recognisable faces and unlocking various new lands as you go. These lands are themed - one is a wild west frontier, another is a mystical fantasy land. Tim LeTourneau, the Executive Producer, compared the design to that of Disneyland.
Read the rest of this entry »



Brittany Please Make These Lego Games!
October 3rd, 2008 by Brittany
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

Lego GTAIt’s inevitable that in the future we’re going to see more Lego titles, because of the previous success that they’ve had. Just look at Lego Star Wars, and most recently, Lego Batman. They take what starts out as a mature, established concept and cute it up with enemies exploding into brick pieces, remove what could be extraneous dialogue and substitute it with adorable mumblings akin to Simlish, and some of the sweetest pantomime I’ve seen on characters since Final Fantasy VII.

I firmly believe that even if you didn’t like the game before, you’d probably find something to like about it now if it’s been turned into Lego, at least if it was a solid title and didn’t rely on the same old tired mechanics as the previous games. And how many movies out there would make awesome transitions? You’re not going to find conventional games on here like the obvious, boring, Mario, Zelda, Halo, Gears of War, and so on here. So, without further ado, I’ve got a sampling here of five games out of the hundreds I could think of that would make great Lego games.

Read the rest of this entry »



Gloria I’ll Do This Solo
September 29th, 2008 by Gloria
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

Reclusin’ it upMultiplayer games are awesome and I love them dearly. Obviously, if you’ve read any of my Wrath of the Lich King previews, I’m quite fond of MMORPGs. I tend to sporadically pick up new ones like I’m at a cocktail party and they’re a plate of hors d’oeuvres. One thing that repels me from MMORPGs, however, is forced grouping. The thought of being forced to be in a party with people in order to get anywhere makes me scream.

Do I like to be in groups? Yes, when the mood strikes me or I find a leveling partner I like. Do I want to be in a group the entire time I’m playing? About as much as I want to write a twenty page paper on the chemical symbol for lead.

Read the rest of this entry »



Brittany I am overburdened
September 26th, 2008 by Brittany
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

Stack of PS2 gamesMy love of gaming and collecting has turned my room into that of a disaster area. Strewn across the floor all over are cases, discs, systems, the errant set of batteries, and gutted Wii remotes that I do not use. On the side of my room where I have a dresser, there are stacks of gaming magazines that I read four or five years ago. In the room adjacent to mine you can find a large duffel bag containing the original Game Boy, a Game Gear, and all the subsequent handhelds I don’t use at the moment.

It all takes up space, which I haven’t enough of. Why? I just can’t bring myself to get rid of any of it!

Read the rest of this entry »



Suzie Let’s Talk About Sims, Baby: Part I - SimCity Creator
September 23rd, 2008 by Suzie
Del.icio.us | Digg | Technorati | Reddit | Stumble Upon

SimCity CreatorEA is the ‘big guy’ when it comes to game development. They have a string of successful franchises across a range of platforms and genres, and I don’t just mean success in terms of dollar bills - though they have plenty of that. Many of their franchises are routinely held up as ‘great games’ - most notably for me is SimCity and Command & Conquer. I’ve played most incarnations of these two series, and I love them.

So I was delighted to receive an invitation to EA Redwood Shores, CA to attend a Sims Bloggers Day. I would get to see several upcoming Sims game, talk with some designers, meet some other bloggers, and see just what’s it like at the HQ for the biggest name in gaming. I’d also get to spend 22 hours sitting in a plane, but such is the lot of the dedicated blogger.

First impressions count for a lot, and EA makes a good one. The building is huge, modern, and the lobby decorated with arcade machines, and a giant TV screen. There are gardens, a labyrinth, a nearby lagoon, an on site gym, a creche complete with playground, big lounges, and (of course) game rooms. No expense has been spared, which is perhaps not surprising given the furor that arose in 2004 over the work-life balance of EA employees. The developers may still have to work long hours, but at least they can see their children and get some exercise. Certainly none of the people we spoke to seemed to be unhappy, and the passion for the games they were creating came through in their presentations.

Ah yes. The games. As a Sims day, all the games were shown were part of the Sims franchise, but there was quite a wide variety in what we saw. One developer compared the MySims characters to the muppets - able to be plunged into any storyline or genre, whilst still retaining their muppetness (or Simness).

I’ll start at the beginning, with the soon-to-be-released SimCity Creator. In my next few posts I’ll move on to MySims Kingdom, SimAnimals and finish up with MySims PC. Finally I’m going to talk a bit about what the Sims franchise represents for gamers, and explore EA’s corporate culture a bit further. So stay tuned - we’ve got a lot to talk about.
Read the rest of this entry »



Girls Don't Game
Welcome to Girls Don't Game (GDG), a blog between five females about video games. Click here for the sitemap or enter a keyword below to search for a specific topic in the archives, e.g. Xbox Kinect.

Our Forums
Girls Don't Game now has official forums! Post about video games and mingle with our readers, join GDG Forums today and say hello to us. We like new people.

Entrecard

RSS Feed
Like what you've read? Then never miss a post! Girls Don't Game is never more than a click away if you subscribe to our RSS 2.0 entry feed. For Livejournal users, there's also our Livejournal syndication. And if you don't like RSS? It's okay, you can subscribe to our mailing list by clicking here and submitting your email address. Every time we update, you will receive our new post(s) in your inbox thanks to Google owned FeedBurner.

Blogroll
If you would like to be added to our blogroll, please contact us and we'll get back to you. Please note that because the GDG staff actually reads all of the blogs on this list daily, we do not do outright link exchanges unless we enjoy your blog and it covers a similar agenda (i.e. video games).
 


VGMedia Network

GDG is a proud member of the VG Media Network, a network for gaming blogs of a certain quality. Please visit our fellow authors below.

Weekly Archives

  • March 29, 2010–April 4, 2010
  • November 2, 2009–November 8, 2009
  • June 29, 2009–July 5, 2009
  • February 9, 2009–February 15, 2009
  • January 5, 2009–January 11, 2009
  • November 24, 2008–November 30, 2008
  • November 17, 2008–November 23, 2008
  • November 10, 2008–November 16, 2008
  • November 3, 2008–November 9, 2008
  • October 27, 2008–November 2, 2008
  • October 20, 2008–October 26, 2008
  • October 13, 2008–October 19, 2008
  • October 6, 2008–October 12, 2008
  • September 29, 2008–October 5, 2008
  • September 22, 2008–September 28, 2008
  • September 15, 2008–September 21, 2008
  • September 8, 2008–September 14, 2008
  • September 1, 2008–September 7, 2008
  • August 25, 2008–August 31, 2008
  • August 18, 2008–August 24, 2008
  • August 11, 2008–August 17, 2008
  • August 4, 2008–August 10, 2008
  • July 28, 2008–August 3, 2008
  • July 21, 2008–July 27, 2008
  • July 14, 2008–July 20, 2008
  • July 7, 2008–July 13, 2008
  • June 30, 2008–July 6, 2008
  • June 23, 2008–June 29, 2008
  • June 16, 2008–June 22, 2008
  • June 9, 2008–June 15, 2008
  • June 2, 2008–June 8, 2008
  • May 26, 2008–June 1, 2008
  • May 19, 2008–May 25, 2008
  • May 12, 2008–May 18, 2008
  • May 5, 2008–May 11, 2008
  • April 28, 2008–May 4, 2008
  • April 21, 2008–April 27, 2008
  • March 17, 2008–March 23, 2008
  • March 3, 2008–March 9, 2008
  • February 25, 2008–March 2, 2008
  • February 18, 2008–February 24, 2008
  • February 11, 2008–February 17, 2008
  • February 4, 2008–February 10, 2008
  • January 28, 2008–February 3, 2008
  • January 21, 2008–January 27, 2008
  • January 14, 2008–January 20, 2008
  • January 7, 2008–January 13, 2008
  • December 31, 2007–January 6, 2008
  • December 31, 2007–January 6, 2008
  • December 24, 2007–December 30, 2007
  • December 17, 2007–December 23, 2007
  • November 26, 2007–December 2, 2007
  • October 29, 2007–November 4, 2007
  • October 8, 2007–October 14, 2007
  • September 24, 2007–September 30, 2007
  • September 17, 2007–September 23, 2007
  • September 10, 2007–September 16, 2007
  • September 3, 2007–September 9, 2007
  • Top 5 Most Popular Posts

  • Girls Don't Game the Undying
  • Grand Theft Auto: The MMO? No thanks!
  • Review - Call of Duty: World at War
  • Be Right Back
  • Borderlands: A 'Sanctuary' for Impatient Diablo Fans
  • Supporting GDG
    Because we started to get over a thousand unique hits on a slow day, we need money for bandwidth. Apologies for the ads, we hope you find them as non-instrusive as possible.



    All written content © 2007-08 by their respective authors. Design and original concept © Monique. Video games mentioned on this website are in no way tied to GDG
    nor is Girls Don't Game paid for their endorsement. GDG is a non-profit site, and believes this fact is key to their commentary and style.
    About Us | Monthly Archives | Contact & F.A.Q. | RSS Feed | Return to Top